Dissemination event for the AFELK project

Dissemination event for the AFELK project

Event, Feedback, Project, Project meeting, Research topic, School, Target group, Uncategorized
Digital lessons can help track individual student learning progression, analyze the extent to which they are productive and report this information back to teachers. But how can this individual learning progression and the learning difficulties that arise in the process be depicted? The research project AFLEK "Analyse und Förderung von Lernverläufen zur Entwicklung von Kompetenzen" (Analysis and Support of Learning Trajectories for the Development of Competencies) is currently looking for answers to this issue. The interdisciplinary project team uses so-called teacher dashboards to provide physics teachers with almost real-time feedback on the learning progress of their students. The information from digital teaching units helps identify productive and unproductive learning progression; this information can then help to automatically recolonize learning difficulties und derive feedback for the teachers to support more productive…
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GREAT Project kick-off on 1-2 March

GREAT Project kick-off on 1-2 March

Citizens science, Game, Project, Project meeting
A fruitful and successful kick-off meeting for the GREAT project (Games Realising Effective and Affective Transformation, co-funded by EU and UKRI) with all consortium partners was held on 1-2 March. DIPF project members (Hendrik, Jane, Dana) hosted the 2-day kick-off meeting, which covered all work package activities for the coming 12 months. The project uses games to engage citizens and collect anonymised data regarding climate crisis attitudes and opinions. These are then anonymously analysed and sent to policy-makers, with the aim of influencing them to make even better climate emergency policies more suited to citizens' needs. Two different types of games will be tested: (1.) With simple quiz games on mobile phones - this can reach high numbers of users and thus large data volumes can be generated. The games will…
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Project kick-off: Games Realising Effective and Affective Transformation (GREAT)

Project kick-off: Games Realising Effective and Affective Transformation (GREAT)

Citizens science, General education, Open science, Project, Project meeting
Using computer games to improve climate protection A new European Union-funded project involving scientific and private-sector partner organizations is investigating how computer games can be used to improve climate protection. The aim is to raise awareness among citizens of the relevant challenges and to provide policymakers with information on how to align climate protection even more closely with the needs of society. The international project consortium is coordinated by the DIPF | Leibniz Institute for Research and Information in Education. "Digital games are becoming increasingly popular. We want to combine this potential with citizen science methods and use it for a central policy field," explains Dr. Jane Yau, a member of the project management team at DIPF together with Dana Kube and Nina Seidenberg. On the one hand, the games…
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ALICE and AFLEK project meeting in Kiel

ALICE and AFLEK project meeting in Kiel

Project meeting
The digital teaching practice of the future: The integration of digital media in the classroom sometimes proves difficult and poses challenges for schools and teachers. To address these challenges, Educational Technologies researchers at the DIPF, together with educators from the IPN in Kiel, IWM and the RUB, launched the research projects of AFLEK and ALICE. The research projects aim to design mathematics, physics, chemistry, and biology teaching units and provide them with the best possible digital support. The DIPF team is responsible for the digital tools used in this context. In addition to a Learning Management System based on the Trusted Learning Analytics concept, interactive learning elements are created, and the teacher is given feedback on the level of knowledge using Learning Analytics. A particular focus of the ALICE project…
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Auftaktveranstaltung: Forschung über Studienerfolg und Studienabbruch II

Auftaktveranstaltung: Forschung über Studienerfolg und Studienabbruch II

Higher Education, Learning Analytics, Project, Project meeting
Am 11. November 2021 fand die virtuelle Auftaktveranstaltung der BMBF-Förderlinie Forschung über "Studienerfolg und Studienabbruch II" statt. Virtueller Gastgeber war die FernUniversität in Hagen. Das EduTec Team war mit dem Projekt LAMASS@DiLea, in dem Faktoren für Studienabbruch und Studienerfolg im Zusammenhang mit digitalen Lehrformaten untersucht werden, ebenfalls vertreten. [embed]https://static1.bmbfcluster.de/5/2/2/4/0_c464c1b3f1efcf4/52240_b0710c16e248bbf_web.mp4[/embed]   Nach einer Begrüßung der Rektorin der FernUniversität in Hagen, Ada Pellert, stellte Prof. Hans-Dieter Daniel wichtige Erkenntnisse aus der ersten Förderlinie vor und formulierte Anregungen und "lessons learned" für die aktuelle Förderlinie. Danach begannen die Kurzvorstellungen der geförderten Projekte, in denen sich alle 19 Vorhaben zum Thema Studienerfolg und Studienabbruch innerhalb von 5 Minuten präsentierten. Innerhalb der jeweiligen Themencluster entstanden angeregte Diskussion, in denen projektübergreifende Herausforderungen und Lösungsansätze zur Sprache kamen. Im Anschluss an diese Präsentationen gab es Breakout-Sessions mit…
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Milky-Psy first face-to-face meeting

Milky-Psy first face-to-face meeting

Artificial Intelligence, General education, Multimodal Learning Analytics, Project meeting
On November 9, 2021, the first face-to-face meeting of the BMBF funded project “Multimodal Immersive Learning with Artificial Intelligence for Psychomotor Skills” (Milki-Psy) consortium took place in the city of Cologne where the DIPF, as an active member, was represented by Dr Daniele Di Mitri, Dr Jan Schneider, Gianluca Romano and Fernando P. Cardenas-Hernandez. The purpose of this meeting was to present the progress of each project partner as well as to propose and discuss possible solutions for the two case studies of this project, which are running case and robot case. (more…)
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