New Pub: Students Want to Experiment While Teachers Care More About Assessment! Exploring How Novices and Experts Engage in Course Design

New Pub: Students Want to Experiment While Teachers Care More About Assessment! Exploring How Novices and Experts Engage in Course Design

Computer-supported collaborative learning, Conference, Conference, Higher Education, Learning Analytics, Learning Design, New Pub, Open access, Open science, Publication, Technical paper
Abstract: Learning Design (LD) is the strategic orchestration of educational components to create a rewarding experience for students and educators. Adapting it to real-world scenarios with evolving technologies, like learning analytics (LA), adds complexity but offers the potential for enhanced learning outcomes and engagement. Prior research highlights the growing importance of LA in informing LD decisions. The FoLA2 method offers a collaborative approach to course design considering LA implications. This study pursues two primary objectives. Firstly, to enhance the FoLA2 method by granting course designers access to the Open Learning Analytics Indicator Repository (OpenLAIR) that facilitates visual connections between LD pedagogies, LDLA activities, LA indicators and their metrics. Secondly, to explore how novice and expert groups utilize the FoLA2 methodology to design a course in Technology Enhanced Learning. The findings…
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Project kick-off: Games Realising Effective and Affective Transformation (GREAT)

Project kick-off: Games Realising Effective and Affective Transformation (GREAT)

Citizens science, General education, Open science, Project, Project meeting
Using computer games to improve climate protection A new European Union-funded project involving scientific and private-sector partner organizations is investigating how computer games can be used to improve climate protection. The aim is to raise awareness among citizens of the relevant challenges and to provide policymakers with information on how to align climate protection even more closely with the needs of society. The international project consortium is coordinated by the DIPF | Leibniz Institute for Research and Information in Education. "Digital games are becoming increasingly popular. We want to combine this potential with citizen science methods and use it for a central policy field," explains Dr. Jane Yau, a member of the project management team at DIPF together with Dana Kube and Nina Seidenberg. On the one hand, the games…
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