New Pub: Harnessing the Power of Gaming to Influence Policies Addressing Climate Change
As part of the GREAT (Games Realising Effective and Affective Transformation) project, co-funded by the European Union and UKRI, the project team has published the following paper at ECGBL which was held at Aarhus University, in October 2024. Harnessing the Power of Gaming to Influence Policies Addressing Climate Change – co-authored by Paul Hollins, Paul Watson, Anchal Garg, Jude Ower, Joost Schuur, David Griffiths, Barbara Kieslinger, Katharina Koller, Jane Yau, pages 403-413 Abstract: In this paper, the authors present the findings of an empirical case study examining the efficacy of the Games Realising Effective & Affective Transformation (GREAT) Case Study design process. The process is underpinned by an established Mixed Methodological Research (MMR) framework for eliciting the preferences of gamers and determining their priorities in climate change policies. Funded by…