New Pub: What Indicators Can I Serve You with? An Evaluation of a Research-Driven Learning Analytics Indicator Repository

New Pub: What Indicators Can I Serve You with? An Evaluation of a Research-Driven Learning Analytics Indicator Repository

Conference, Digitalisation, Learning Analytics, Learning Design, Publication
In recent years, Learning Analytics (LA) has become a very heterogeneous research field due to the diversity in the data generated by the Learning Management Systems (LMS) as well as the researchers in a variety of disciplines, who analyze this data from a range of perspectives. In this paper, we present the evaluation of a LA tool that helps course designers, teachers, students and educational researchers to make informed decisions about the selection of learning activities and LA indicators for their course design or LA dashboard. The aim of this paper is to present Open Learning Analytics Indicator Repository (OpenLAIR) and provide a first evaluation with key stakeholders (N=41). Moreover, it presents the results of the prevalence of indicators that have been used over the past ten years in LA.…
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Keynote at LERN Jahrestagung 2022

Keynote at LERN Jahrestagung 2022

Computational Psychometrics, Higher Education, Invited talk, Keynote, Learning Analytics, Learning Design, School
On 30 March 2022, Hendrik Drachsler gave an invited keynote at the LERN conference 2022 where he reported on the latest research on data-driven high informative feedback in higher education and schools. The talk focused on the experience of edutec.science research collective that has been gained in the projects DIFA, HIKOF-DL, AFLEK and ALICE. The presentation provided an overview of actionable and supportive feedback to learners as well as the various technical products that the EduTec group has developed. It, therefore, applies web technology to support meta-cognitive and collaborative learning skills with high-informative feedback methods. Hendrik applies validated measurement instruments from the field of psychometrics and investigates to what extent Learning Analytics interventions can reproduce the findings of these instruments. He discussed the lessons learned from implementing TLA systems. He…
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New Pub: Towards Collaborative Convergence: Quantifying Collaboration Quality with Automated Co-located Collaboration Analytics

New Pub: Towards Collaborative Convergence: Quantifying Collaboration Quality with Automated Co-located Collaboration Analytics

Conference, Conference, Event, Higher Education, Learning Design, Multimodal Learning Analytics, Publication
Collaboration is one of the four important 21st-century skills. With the pervasive use of sensors, interest on co-located collaboration (CC) has increased lately. Most related literature used the audio modality to detect indicators of collaboration (such as total speaking time and turn taking). CC takes place in physical spaces where group members share their social (i.e., non-verbal audio indicators like speaking time, gestures) and epistemic space (i.e., verbal audio indicators like the content of the conversation). Past literature has mostly focused on the social space to detect the quality of collaboration. In this study, we focus on both social and epistemic space with an emphasis on the epistemic space to understand different evolving collaboration patterns and collaborative convergence and quantify collaboration quality. We conduct field trials by collecting audio recordings…
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New Pub: Measuring Productivity in CSCL groups

New Pub: Measuring Productivity in CSCL groups

Assessment, Conference, Empirical Study, Higher Education, Learning Design, Publication
Computer-supported collaborative learning (CSCL) is a common pedagogical approach, in which groups of students work together digitally to engage in learning activities, solve problems, or create a shared artefact. CSCL is further interesting from a research standpoint, because different disciplines want to understand the processes and circumstances from which productive social interaction in online groups emerge to facilitate learning among group members. As such, group productivity is a central outcome to be considered in CSCL research. At the same time, the current literature does not provide a valid and reliable self-report instrument to measure group productivity.   [caption id="attachment_3914" align="alignleft" width="325"] Wright Map[/caption] [caption id="attachment_3915" align="alignleft" width="323"] Category probability curves with six (top) versus 5 (bottom) rating scale steps[/caption]                      …
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zugehOERt Podcast 081: Learning Analytics und OER

zugehOERt Podcast 081: Learning Analytics und OER

Assessment, General education, Learning Analytics, Learning Design, Press, Webinar
Im Gespräch mit Susanne Grimm führt Ioana Jivet an das Thema Learning Analytics heran und geht auf dessen Mehrwert für Lehrende und Lernende auch im Hinblick auf eine mögliche Bedeutung für den größeren Nutzen von OER ein. Ioana Jivet ist seit 2021 assoziierte Wissenschaftlerin im EduTec-Team am DIPF. Als Postdoktorandin in der Einrichtung studiumdigitale der Goethe-Universität Frankfurt ist sie als Forschungskoordinatorin wissenschaftlicher Forschungsanteile der laufenden Projekte: HIKOF und IMPACT tätig. Im Rahmen des Hessen Hub – Netzwerk digitale Hochschullehre Hessen leitet sie das Schwerpunktthema Trusted Learning Analytics. Den Podcast hier anhören  
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New Pub: Creative students in self-paced learning environments

New Pub: Creative students in self-paced learning environments

Empirical Study, Higher Education, Journal, Learning Design, Publication
Creativity is a 21st century skill that is increasingly seen as an important goal of educational systems. At the same time, not enough research has been done on students that are high on trait creativity, i.e. how to accommodate and foster this important individual difference in learning environments. In educational technology in particular, we know next to nothing about how to design learning environments for creative students vs less creative students. While there is a literature from cognitive psychology suggesting that learning environments should be highly structured and guided to avoid disorientation and overload in *all* students, there is an opposing literature stating that students in creative domains (e.g. art & music education) profit from rich and unorganized stimuli. These students flourish in environments that are complex and afford multiple…
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AR4STEAM: Premiere of the documentary film and ceremonial conclusion of the project work

AR4STEAM: Premiere of the documentary film and ceremonial conclusion of the project work

Augmented Reality, Award, Digitalisation, Learning Design, Project, School, Team, Workshop
Today we celebrated the successful completion of our joint project work between school and research institute in the innovative STE(A)M labs on an augmented reality (AR) apps and STEM learning. The DIPF and the Adorno Gymnasium in Frankfurt set out to develop and learn STEM topics with AR. The result of this innovative STEM Lab is a great app developed together and a documentary film on the process and results. We celebrate this with the presentation of AR Creator certificates for all students and teachers and 2 tablets, which the project team gives to the school as a thank you for the great cooperation and spirited joint works on the future of learning! The project was a true success. See for yourself. 
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ALICE project workshop

ALICE project workshop

Learning Analytics, Learning Design, School, Workshop
On 12/13 of October the EduTec Team finally hit the road again and met with the ALICE Project partners in Kiel at the IPN for the first post-pandemic f2f Workshop. Wuhuuuuuuuu! The purpose of the 2-day workshop was to work on an instructional model for designing and implementing instructional units in four domains – biology, chemistry, mathematics, and physics – and tracking students learning progression with learning analytics during these units.  The units will be hybrid in that they will take place in regular classrooms but will involve students working through instructional activities involving digital media. Instruction will be led by a regular teacher but will have students continuously interact with a (tablet) computer. In order to be able to analyze students learning progression using learning analytics across the four…
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AR4STEAM Last phase of project in Frankfurt: Sunshine in the park and AR app testing

AR4STEAM Last phase of project in Frankfurt: Sunshine in the park and AR app testing

Augmented Reality, Digitalisation, Event, Game, Learning Design, Project, School, Team, Workshop
Augmented Reality in the Park in Frankfurt middle school students from Adornogymnasium tried out the augmented reality app in the park next to their school yesterday. a maths and physics question-based parkour in the park was tested. Objects were scanned, volumes calculated, distances estimated and calculated. We are entering the final phase of the project, where we will design a whole lesson together with AR and programme our app for it. exciting late summer leisure activity for teachers and students.
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New Pub: The Design Cycle for Education (DC4E)

New Pub: The Design Cycle for Education (DC4E)

Conference, General education, Learning Design, Open access, Publication
The need for more and better online and blended education has lately become even more apparent. Many educational institutions had to pivot to emergency remote teaching. While online learning in itself is nothing new, the scope, suddenness and speed of this shift certainly was. However, courses and modules created for face-to-face settings, cannot simply be turned into blended or fully online ones easily. Learning design models can provide guidelines and guidance. Often, however, they are not constructed in a comprehensive way and are mainly conceptual. We thus created a procedural design model enriched with templates, tools, information and design examples to specifically support and facilitate the (re)design of blended and online learning and teaching and to thus provide quality education: the Design Cycle for Education (DC4E). Reference: Scheffel, M., Schmitz,…
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