New Pub: LAxplore: An NLP-Based Tool for Distilling Learning Analytics and Learning Design Instruments out of Scientific Publications

New Pub: LAxplore: An NLP-Based Tool for Distilling Learning Analytics and Learning Design Instruments out of Scientific Publications

Artificial Intelligence, Conference, Conference, Learning Analytics, Learning Design, New Pub, Open access, Publication, Technical paper
Abstract: Each year, the amount of research publications is increasing. Staying on top of the state of the art is a pressing issue. The field of Learning Analytics (LA) is no exception, with the rise of digital education systems that are used broadly these days from K12 up to Higher Education. Keeping track of the advances in LA is challenging. This is especially the case for newcomers to the field, as well as for the increasing number of LA units that consult their teachers and scholars on applying evidence-based research outcomes in their lectures. To keep an overview of the rapidly growing research findings on LA, we developed LAxplore, a tool that uses NLP to extract relevant information from the LA literature. In this article, we present the evaluation of…
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GREAT Project Presentation at a brainstorming event on diversity and research data

GREAT Project Presentation at a brainstorming event on diversity and research data

Invited talk
A virtual brainstorming event named “The Impact of Diversity on Research Quality: Exploring the Knowledge Gap” was organized by the Berlin Institute of Health, Einstein Foundation and Alexander von Humboldt Foundation from 30 October - 1 November 2023. In addition to project dissemination and sharing with researchers our project aims, objectives and progress, Jane Yau discussed and presented how the use of games can be used to increase the reach of diverse citizens to improve research quality, in a short presentation.  Two types of games will be deployed in the project - short quiz ones and long collaborative ones. The games will be co-designed with participants and different stakeholders concerned with the climate emergency from various perspectives. Once the games have been co-designed, they will be ready and the short…
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Conference: Paper presentation at IC3K 2023

Conference: Paper presentation at IC3K 2023

Artificial Intelligence, Conference, Conference, General education, Higher Education, Learning Analytics, Learning Design, New Pub, Publication, Technical paper
The purpose of the IC3K is to bring together researchers, engineers and practitioners on the areas of Knowledge Discovery, Knowledge Engineering and Knowledge Management. IC3K is composed of three co-located conferences (KDIR, KEOD and KMIS), each specialized in at least one of the aforementioned main knowledge areas. Our paper titled "LAxplore: An NLP-Based Tool for Distilling Learning Analytics and Learning Design Instruments out of Scientific Publications" was accepted at the 15th International Conference on Knowledge Discovery and Information Retrieval (KDIR). Atezaz Ahmad presented the paper at the conference online. ABSTRACT: Each year, the amount of research publications is increasing. Staying on top of the state of the art is a pressing issue. The field of Learning Analytics (LA) is no exception, with the rise of digital education systems that are…
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Unveiling Gender Bias in Computer-Supported Collaborative Learning: Insights from a CS Hackathon Study

Unveiling Gender Bias in Computer-Supported Collaborative Learning: Insights from a CS Hackathon Study

Computer-supported collaborative learning, Digitalisation, Event, Gender, Higher Education, Journal, Learning Design, New Pub, Open access, Publication, Research topic
Gender stereotypes about women and men are prevalent in computer science (CS). The study's goal was to investigate the role of gender bias in computer-supported collaborative learning (CSCL), group work in a CS context, by elaborating on gendered experiences in the perception of individual and team performance in mixed-gender teams in a hackathon. We applied an exploratory mixed-method approach using quantitative survey data, including collective self-esteem scales, at several time points during the hackathon, which was analysed with clustering and descriptive statistics and complemented with qualitative coding of interviews with participants. The Figure shows that, for both clusters, the self-esteem scores are predominantly located in the upper half of the scale, indicating a generally high (collective) self-esteem among all our participants. Nonetheless, all respective scores were lower for the women-dominated…
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New Pub: Social Presence and Psychological Distance

New Pub: Social Presence and Psychological Distance

Computer-supported collaborative learning, Empirical Study, Higher Education, Journal, Learning Design, New Pub, Publication
Social presence –the sense that others are 'real' and 'there'– is a key variable in understanding interpersonal dynamics in online learning environments. As students are separated in time and place, social cues are diminished and communication is affected. This is particularly relevant for social learning scenarios like computer-supported collaborative learning. Despite its relevance and decades of research, there are still many gaps in our understanding of social presence. In order to arrive at a more holistic understanding of social presence, it would be valuable to better understand how this experience fits within larger psychological frameworks. One particularly well-established psychological framework is Construal Level Theory by Trope & Liberman (2010). It posits that our mental representations of objects, events, and persons (i.e. construals) are affected by the psychological distance between us…
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