Jane at the 13th Brazilian-German Frontiers of Science and Technology Symposium

Jane at the 13th Brazilian-German Frontiers of Science and Technology Symposium

Event, Invited talk
From 21-24 September, 2023, Jane was invited to present the project GREAT: Games Realising Effective and Affective Transformation at the 13th Brazilian-German Frontiers of Science and Technology Symposium in Bremen, Germany. Jane was invited to present in the Healthcare session of the Symposium via invitation only. Each Symposium brings together 60 scientists from a wide range of disciplines (30 each from Germany and Brazil). The conference format allows for the exchange of ideas across disciplinary as well as national boundaries and, provides opportuniites for future binational collaborations and networking. This is funded by the Alexander von Humboldt Foundation. The aim of the talk was to make potential collaborations on the use of computer games to improve and prevent the spread of infectious diseases. Jane participated in a 15-minute presentation followed…
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GREAT project featured in the Global Young Academy magazine

GREAT project featured in the Global Young Academy magazine

Press
DIPF member and GREAT project manager, Dr. Jane Yau, is also a member of the Global Young Academy (2022-27), where its mission is giving a voice to young scientists around the world. In 2022-2023, she was the co-editor of the Connections Magazine, which is an annual magazine of the Global Young Academy, featuring peer-reviewed articles of its members. This year’s magazine explores the theme “Innovative Technologies for improved well-being”. The magazine is additionally circulated at working events attended by the Global Young Academy office team, for example, those organised by The World Academy of Sciences and European Young Academies etc. As co-Editor-at-Large, Jane also wrote an article about “Technological innovations for advancing quality education, gender equality and climate action”. The following excerpt has been taking from the article. Quality Education…
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GREAT project presentation

GREAT project presentation

Invited talk
On 10-11 July 2023, a representative of the GREAT project was invited to give a plenary talk at the “Young Minds in Technology Advancements” in Kuala Lumpur, Malaysia, which is the Science and Education Leadership Training event for young scientists at the Malaysian Young Academy. For the purpose of this event, Jane developed a plenary talk titled “Achieving 21st Century Education and Skills to advance Sustainable Development Goals”, which was presented by Dr. Sri Fatmawati from the Global Young Academy, as Jane could not be in-person at the event. The plenary talk included the following: - What 21st century skills and sustainable development goals are. - How education needs to be transformed to advance sustainable development. - How technologies can increase access to education. - Some disadvantages of technologies such as addiction,…
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GREAT Project Presentations at Int. Conf. of Young Scientists, 2023

GREAT Project Presentations at Int. Conf. of Young Scientists, 2023

Conference, Project
Horizon Europe & UKRI #GREATProjectGG  "Games Realising Effective and Affective Transformation"  dissemination activities were underway at the International Conference of Young Scientists, held in conjunction with the Global Young Academy Annual General Meeting, Kigali, Rwanda, 5-9 June, 2023. As part of the Science Education for Youth workshop, Jane shared the project with Global Young Academy members and also external guests. Jane also gave a lightning talk to a larger audience in the main session of the conference. Follow on Twitter for more updates: @GREATProjectGG
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HIKOF-DL Presentation at the University Future Festival

HIKOF-DL Presentation at the University Future Festival

Conference, Event
  Jane, as the project-coordinator, presented HIKOF-DL in the Track - AI & Technology, at the University Future Festival on 27.4.2023. Abstract: During the COVID-19 pandemic, we made use of artificial intelligence and learning analytics technologies for both lecturers’ and students’ online teaching and learning gains. Using these technologies, the team designed and implemented novel ways of providing highly-informative competence driven feedback (hicof) to large classes of university students (≈1000) for three innovative online assignments. We built machine learning models to automatically assess the assignments and reduced the time required for staff to manually grade them. High-informative feedback provides correct solutions, possibilities for improvement, hints on self-regulation and effective learning strategies (Wisniewski, Zierer and Hattie, 2020; Winne & Hadwin, 2008), and on two different levels - Feed Up (concerning their understanding of the learning goal) and Feed Forward (concerning their next steps in their learning process) (Hattie & Timberley, 2007). Competence driven feedback is feedback that is given to students based on…
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HIKOF-DL – 4th Committee Meeting with Industry Members

HIKOF-DL – 4th Committee Meeting with Industry Members

Event, Transfer Activity
The fourth Committee meeting with industry members of the research project "HIKOF-DL" took place on March 31, 2023. HIKOF-DL is a project funded by the Hessen Ministerium für Digital Strategie und Entwicklung, which aims to provide high-informative feedback for a large number of university students, and automatic assessment, in order to reduce the lecturers' workload. The meeting yielded exciting results and discussions, showcasing the progress and potential of this innovative study. The meeting kicked off with an introduction by Prof. Dr. Hendrik Drachsler, who emphasized the significance of artificial intelligence (AI) in education. Dr. Joshua Weidlich, a key researcher in the project, then presented the research design of the study. The study population was divided into an experimental group and a control group to investigate two aspects: how students respond…
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GREAT Project kick-off on 1-2 March

GREAT Project kick-off on 1-2 March

Citizens science, Game, Project, Project meeting
A fruitful and successful kick-off meeting for the GREAT project (Games Realising Effective and Affective Transformation, co-funded by EU and UKRI) with all consortium partners was held on 1-2 March. DIPF project members (Hendrik, Jane, Dana) hosted the 2-day kick-off meeting, which covered all work package activities for the coming 12 months. The project uses games to engage citizens and collect anonymised data regarding climate crisis attitudes and opinions. These are then anonymously analysed and sent to policy-makers, with the aim of influencing them to make even better climate emergency policies more suited to citizens' needs. Two different types of games will be tested: (1.) With simple quiz games on mobile phones - this can reach high numbers of users and thus large data volumes can be generated. The games will…
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HIKOF – Evaluation Study Completed

HIKOF – Evaluation Study Completed

Artificial Intelligence, Assessment, Feedback, Learning Analytics, Project
In HIKOF (highly informative feedback for digital learning) project, the evaluation study has been successfully completed, where feedback was provided for about 1000 students in a Teacher Education Course (from Psychology department). Students' feedback on the feedback that was given to them was also collected to determine how comprehensive our feedback was, if it motivated them, and was helpful for them, and enhanced their learning progress. Specifically, the evaluation study focuses on the use of machine learning for  the creation of personalized feedback that is both formative and summative. Data from a pilot study serves as a starting point for the evaluation to further optimize the AI technology for generating feedback. The evaluation study aims to investigate the effect of Highly Informative Automated Feedback (HIAF) on student performance and perception…
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Project kick-off: Games Realising Effective and Affective Transformation (GREAT)

Project kick-off: Games Realising Effective and Affective Transformation (GREAT)

Citizens science, General education, Open science, Project, Project meeting
Using computer games to improve climate protection A new European Union-funded project involving scientific and private-sector partner organizations is investigating how computer games can be used to improve climate protection. The aim is to raise awareness among citizens of the relevant challenges and to provide policymakers with information on how to align climate protection even more closely with the needs of society. The international project consortium is coordinated by the DIPF | Leibniz Institute for Research and Information in Education. "Digital games are becoming increasingly popular. We want to combine this potential with citizen science methods and use it for a central policy field," explains Dr. Jane Yau, a member of the project management team at DIPF together with Dana Kube and Nina Seidenberg. On the one hand, the games…
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Updates by Jane Yau as a Global Young Academy member

Updates by Jane Yau as a Global Young Academy member

Academy
Since June 2022, Jane Yau has become an official member of the Global Young Academy (GYA) and has participated in a number of ongoing activities in the direction of collaborative contribution towards the UN Sustainable Development Goals. In May, Jane undertook a 2-day online Science Leadership programme. In June, Jane attended the 4-day online Annual Conference with highlights and recordings available on the GYA website. In particular, Jane participated in the Science Advice for Policy-Making Workshop, and gave a lightning talk and panel discussion on the Global Educational Problem, where millions of children and adolescents worldwide don't have access to (quality) education. In October, Jane was selected as one of the reviewers for the UN Global Sustainable Development Report 2023 as well as joined the launch event of the new…
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