#Hackathon Game Design – Winner & Games

#Hackathon Game Design – Winner & Games

Award, Digitalisation, Event, Further Education, Game, School, Team
Der EduTec Hackathon 2021 für MINT-Lernspiele dieses Wochenende ist gerade mit 8 fertigen Spielideen für 45 Minuten Mathe, Bio, Physik oder Informatik Lernen auf spielerische Art und Weise in VR & AR geendet! Das Gewinnerteam nimmt und einmal mit zum Mond Wir sind sehr stolz und glücklich, wie grandios dieses Wochenende war. Haben akuten Schlafmangel, aber viel mit unseren Partnerschulen auszuprobieren in Zukunft und danken unseren tollen Mädels und Jungs der GU, UAS in Frankfurt und TU Darmstadt für 72 Stunden Einsatz, Energie und Kreativität im Team! #happy #MINT #STEM #augmentedreality #Gaming #education #Bildung #bildungsgerechtigkeit #bildungswissenschaften #technologie #futureoflearning #firstplace Euer EduTec Team [video width="3840" height="2160" mp4="https://edutec.science/wp-content/uploads/2021/10/zoom_0_Trim.mp4"][/video]
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ALICE project workshop

ALICE project workshop

Learning Analytics, Learning Design, School, Workshop
On 12/13 of October the EduTec Team finally hit the road again and met with the ALICE Project partners in Kiel at the IPN for the first post-pandemic f2f Workshop. Wuhuuuuuuuu! The purpose of the 2-day workshop was to work on an instructional model for designing and implementing instructional units in four domains – biology, chemistry, mathematics, and physics – and tracking students learning progression with learning analytics during these units.  The units will be hybrid in that they will take place in regular classrooms but will involve students working through instructional activities involving digital media. Instruction will be led by a regular teacher but will have students continuously interact with a (tablet) computer. In order to be able to analyze students learning progression using learning analytics across the four…
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AR4STEAM Last phase of project in Frankfurt: Sunshine in the park and AR app testing

AR4STEAM Last phase of project in Frankfurt: Sunshine in the park and AR app testing

Augmented Reality, Digitalisation, Event, Game, Learning Design, Project, School, Team, Workshop
Augmented Reality in the Park in Frankfurt middle school students from Adornogymnasium tried out the augmented reality app in the park next to their school yesterday. a maths and physics question-based parkour in the park was tested. Objects were scanned, volumes calculated, distances estimated and calculated. We are entering the final phase of the project, where we will design a whole lesson together with AR and programme our app for it. exciting late summer leisure activity for teachers and students.
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New Pub: A short history, emerging challenges and co-operation structures for Artificial Intelligence in education

New Pub: A short history, emerging challenges and co-operation structures for Artificial Intelligence in education

Artificial Intelligence, Higher Education, Journal, Lifelong Learning, Publication, School
To accompany the special issue in Artificial Intelligence and Education, this article presents a short history of research in the field and summarises emerging challenges. We highlight key paradigm shifts that are becoming possible but also the need to pay attention to theory, implementation and pedagogy while adhering to ethical principles. We conclude by drawing attention to international co-operation structures in the field that can support the interdiscipniary perspectives and methods required to undertake research in the area. Reference: Mavrikis, M., Cukurova, M.,  Di Mitri, D., Schneider, J., & Drachsler, H. (2021). A short history, emerging challenges and co-operation structures for Artificial Intelligence in education. Bildung und Erziehung 2021 74:3, 249-263. https://doi.org/10.13109/buer.2021.74.3.249.
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QE Webinar series moderated by DIPF

QE Webinar series moderated by DIPF

Further Education, General education, Higher Education, Lifelong Learning, School, Webinar
The monthly QE Webinar Series showcases emerging research and exciting new developments in Quantitative Ethnography. These one-hour events begin with a 30-minute presentation by scholars from the QE community, followed by 30 minutes of moderated discussion. Attendance is free and open to anyone who is interested! The DIPF is currently moderating a series of webinars of the Quantified Ethnography (QE) community as pre-events to the QE conference taking place in October. So far we have been discussing the following topics and the recording can be watched back: Putting the E in QE: How Quantitative Ethnography can Enrich Qualitative Analyses Yotam Hod University of Haifa QE Data ChallengeField Report: Reflecting on the benefits of multidisciplinary research teams Daniel Spikol University of Copenhagen, DK Barbara Wasson University of Bergen, Norway Stefano Schiavetto…
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SoLAR webinar on: Investigating persistent and new challenges of learning analytics

SoLAR webinar on: Investigating persistent and new challenges of learning analytics

Artificial Intelligence, Computational Psychometrics, Higher Education, Keynote, Learning Analytics, Learning Design, Multimodal Learning Analytics, School, Workshop
On 29 June 2021, Hendrik Drachsler gave an invited webinar for the SoLAR webinar channel where he reflected the process of applying learning analytics solutions within higher education settings and schools, its implications, and the critical lessons learned in the Trusted Learning Research Program. The talk focused on the experience of edutec.science research collective consisting of researchers from the Netherlands and Germany that contribute to the Trusted Learning Analytics (TLA) research program. The TLA program aims to provide actionable and supportive feedback to students and stands in the tradition of human-centred learning analytics concepts.  It, therefore, applies sensor technology to support psychomotor as well as web technology to support meta-cognitive and collaborative learning skills with high-informative feedback methods. Hendrik applies validated measurement instruments from the field of psychometric and investigates…
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Kickoff: HELA – Improving HEI maturity to implement learning analytics

Kickoff: HELA – Improving HEI maturity to implement learning analytics

Digitalisation, Learning Analytics, Project, School
In February 2021, the Croatian Science Foundation (HRZZ) approved funding of the research project "HELA - Improving HEI maturity to implement learning analytics" that will be implemented during the next 4 years at the Faculty of Organization and Informatics (FOI), University of Zagreb under the leadership of Full Prof. Nina Begičević Ređep, PhD The project, which started with its activities on March 1, 2021, will be financed by the HRZZ in the total amount of 776,230.00 HRK. The purpose of this research project is to contribute to a better understanding and optimization of the teaching and learning processes supported by LA through improving HEI maturity to implement LA. The expected impact of the research will be reflected in faster implementation of learning analytics in higher education, improved evidence-based strategic decision-making and…
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KI@Schule – Virtueller Expert*innen-Workshop

KI@Schule – Virtueller Expert*innen-Workshop

Artificial Intelligence, Learning Analytics, Project, School, Workshop
Prof. Dr. Hendrik Drachsler wurde von der Deutschen Telekom-Stiftung mit 15 weiteren Expert*innen zum virtuellen Workshop „KI@Schule – Zwischen Wunsch und Wahrscheinlichkeit“ am 25. Februar 2021 eingeladen, um die Befunde der Trend- und Zukunftsstudie „Künstliche Intelligenz in der schulischen Bildung“ zu diskutieren. Prof. Dr Hendrik Drachsler and 15 other experts were invited by the Deutsche Telekom Foundation to the virtual workshop "KI@Schule - Zwischen Wunsch und Wahrscheinlichkeit" on 25 February 2021 to discuss the findings of the trend and future study "Künstliche Intelligenz in der schulischen Bildung".
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NEW Newsletter and Update on AR4STEAM

NEW Newsletter and Update on AR4STEAM

Augmented Reality, Digitalisation, Project, Publication, Report, School
AR4STE(A)M Newsletter 2 We have the pleasure to update you by this Newsletter with advance made in our project, which is designed to provide attractive means and ways  to improve current technological methods, encouraging STEAM education. Joining us, you will find in our publications a lot of useful information, tips and new opportunities for modern and effective teaching.
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New Pub: Understanding Graph Problem solving with the use of Eye-tracking and Epistemic Network Analysis

New Pub: Understanding Graph Problem solving with the use of Eye-tracking and Epistemic Network Analysis

Journal, Multimodal Learning Analytics, Open access, Publication, School
Epistemic Network Analyses of Economics Students’ Graph Understanding: An Eye-Tracking Study Learning to solve graph tasks is one of the key prerequisites of acquiring domain-specific knowledge in most study domains. Analyses of graph understanding often use eye-tracking and focus on analyzing how much time students spend gazing at particular areas of a graph—Areas of Interest (AOIs). To gain a deeper insight into students’ task-solving process, we argue that the gaze shifts between students’ fixations on different AOIs (so-termed transitions) also need to be included in holistic analyses of graph understanding that consider the importance of transitions for the task-solving process. Thus, we introduced Epistemic Network Analysis (ENA) as a novel approach to analyze eye-tracking data of 23 university students who solved eight multiple-choice graph tasks in physics and economics. ENA…
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