GREAT Project kick-off on 1-2 March

GREAT Project kick-off on 1-2 March

Citizens science, Game, Project, Project meeting
A fruitful and successful kick-off meeting for the GREAT project (Games Realising Effective and Affective Transformation, co-funded by EU and UKRI) with all consortium partners was held on 1-2 March. DIPF project members (Hendrik, Jane, Dana) hosted the 2-day kick-off meeting, which covered all work package activities for the coming 12 months. The project uses games to engage citizens and collect anonymised data regarding climate crisis attitudes and opinions. These are then anonymously analysed and sent to policy-makers, with the aim of influencing them to make even better climate emergency policies more suited to citizens' needs. Two different types of games will be tested: (1.) With simple quiz games on mobile phones - this can reach high numbers of users and thus large data volumes can be generated. The games will…
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HIKOF – Evaluation Study Completed

HIKOF – Evaluation Study Completed

Artificial Intelligence, Assessment, Feedback, Learning Analytics, Project
In HIKOF (highly informative feedback for digital learning) project, the evaluation study has been successfully completed, where feedback was provided for about 1000 students in a Teacher Education Course (from Psychology department). Students' feedback on the feedback that was given to them was also collected to determine how comprehensive our feedback was, if it motivated them, and was helpful for them, and enhanced their learning progress. Specifically, the evaluation study focuses on the use of machine learning for  the creation of personalized feedback that is both formative and summative. Data from a pilot study serves as a starting point for the evaluation to further optimize the AI technology for generating feedback. The evaluation study aims to investigate the effect of Highly Informative Automated Feedback (HIAF) on student performance and perception…
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Project kick-off: Games Realising Effective and Affective Transformation (GREAT)

Project kick-off: Games Realising Effective and Affective Transformation (GREAT)

Citizens science, General education, Open science, Project, Project meeting
Using computer games to improve climate protection A new European Union-funded project involving scientific and private-sector partner organizations is investigating how computer games can be used to improve climate protection. The aim is to raise awareness among citizens of the relevant challenges and to provide policymakers with information on how to align climate protection even more closely with the needs of society. The international project consortium is coordinated by the DIPF | Leibniz Institute for Research and Information in Education. "Digital games are becoming increasingly popular. We want to combine this potential with citizen science methods and use it for a central policy field," explains Dr. Jane Yau, a member of the project management team at DIPF together with Dana Kube and Nina Seidenberg. On the one hand, the games…
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Updates by Jane Yau as a Global Young Academy member

Updates by Jane Yau as a Global Young Academy member

Academy
Since June 2022, Jane Yau has become an official member of the Global Young Academy (GYA) and has participated in a number of ongoing activities in the direction of collaborative contribution towards the UN Sustainable Development Goals. In May, Jane undertook a 2-day online Science Leadership programme. In June, Jane attended the 4-day online Annual Conference with highlights and recordings available on the GYA website. In particular, Jane participated in the Science Advice for Policy-Making Workshop, and gave a lightning talk and panel discussion on the Global Educational Problem, where millions of children and adolescents worldwide don't have access to (quality) education. In October, Jane was selected as one of the reviewers for the UN Global Sustainable Development Report 2023 as well as joined the launch event of the new…
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New Pub: Effect of social support features via buddies in app-based habit building

New Pub: Effect of social support features via buddies in app-based habit building

Conference, Publication
During 10-12 October 2022 at the World Conference on Mobile, Blended and Seamless Learning (mLearn), the full paper "Effect of social support features via buddies in app-based habit building" was presented. The paper will also appear in the mLearn 2022 proceedings. The authors of the paper are Daniel Biedermann, Patrick Schwarz, Jane Yau and Hendrik Drachsler. The abstract is as follows: App-based habit building has been shown to be a good tool for building desired habits, however it is unclear how much individual features that are present in many apps contribute to the success of habit building. In this paper, the authors consider the influence of social support features by developing an app in which habit progress was shared with peers. In the study, 38 participants created habits and monitored…
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HIKOF-DL – 3rd Committee Meeting with Industry Members

HIKOF-DL – 3rd Committee Meeting with Industry Members

Artificial Intelligence, Assessment, Higher Education, Learning Analytics, Project, Transfer Activity
On 11.7.2022, team members of the HIKOF-DL project held its third meeting with the project committee members consisting of industry partners. The partner companies / institutions include Goethe Business School, Provadis, GIZ, Deutsche Bahn, Mercedes Benz, Academie für Bildungsforschung und Lehrerbildung. The three project leaders are Prof. Dr. Hendrik Drachsler, Prof. Dr. Andreas Frey (Goethe University Frankfurt) and Dr. David Weiss (studiumDigitale, Goethe University Frankfurt). In the meeting, Prof. Dr. Hendrik Drachsler and team members presented the ongoing research work namely the pilot study involving the course "Einführung in Unterricht sowie Diagnostik und Beratung" taught by Prof. Dr. Andreas Frey, with ca. 1000 students. One of the project aims is to make course assessment less time-consuming for the teaching staff, as this was a significant concern in such a course…
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New HIKOF-DL Video – Introduction to the project

New HIKOF-DL Video – Introduction to the project

Artificial Intelligence, Assessment, Higher Education, Learning Analytics, Project
  Studiumdigitale at Goethe University Frankfurt has created an informative video to introduce the HIKOF-DL project. HIKOF-DL stands for Hoch Informatives und Kompetenzorientiertes Feedback für das Digitale Lernen and is funded by the Hessen Ministry for Digital Strategy and Development from 2021-2024. Prof. Dr. Hendrik Drachsler, Prof. Dr. Andreas Frey as well as Dr. David Weiss are project leaders of this interdisciplinary project. In the video below, they explained their roles and vision in this joint project. For more information about the project, please see the project website here: https://hikof.uni-frankfurt.de/
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New Pub: Analytics for Supporting Teaching Success in Higher Education: A Systematic Review

New Pub: Analytics for Supporting Teaching Success in Higher Education: A Systematic Review

Conference, Higher Education, Learning Analytics, Literature review, Publication
Learning analytics are utilized to support learners’ educational needs as well as to enhance their study success, for example, via the use of real-time prompts, motivational dashboards, and appropriate learning interventions, which have been shown to increase students’ academic performance as well as their course retention rates. Yet, the perspective of higher education teachers in utilizing analytics to help analyze, reflect on, and improve their teaching design prior to delivery as well as to monitor and measure how the students engaged withtheir learning processes has been less recognized. In this paper, we present the results of a systematic review conducted from higher education teachers’ perspective concerning how analytics can be deployed to adapt the curriculum to suit better students’ educational needs in order to increase their study success. Thirty-five key…
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Young Scientist member at Global Young Academy (2022-27)

Young Scientist member at Global Young Academy (2022-27)

Award, Press
An honour and privilege, Dr. Jane Yau joins the Global Young Academy as a Young Scientist member, starting in June 2022 and serving a five-year term. As a passionate and dedicated researcher in Mobile Learning and Educational Technologies since 2003, this membership gives Jane the opportunity to align her research efforts and collaboratively with the other members of the Academy to (1) help tackle the current global educational crisis with school closures; (2) bridge the digital, educational, and curriculum gaps and (3) support the development of young scientists into science leaders of the future. Jane’s vision for improving the state of the sciences/research and the situation of young scientists/scholars worldwide is: “There needs to be a more balanced proportion of young female and male scientists (under 20) to act as…
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New Pub: EDMEDIA 2021 Conference Paper

New Pub: EDMEDIA 2021 Conference Paper

Conference, Learning Analytics, Publication
Our conference article has been published at EDMEDIA 2021 relating to the preliminary findings based on a systematic review on teaching analytics (see abstract below) and we are currently working on extending these findings for a journal article…… Title: Utilising learning analytics for teaching success Authors: Jane Yau & Dirk Ifenthaler Abstract: Learning analytics are utilized to support learners’ educational needs as well as to enhance their study success, for example, via the use of real-time prompts, motivational dashboards, appropriate learning interventions, which have been shown to increase students’ academic performance as well as their course retention rates. The combination of student, learning and curriculum profiles consisting of static and dynamic parameters enable analytics to be computed and academic interventions to take place. In this paper, we present the results of a systematic…
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